27 lines
802 B
C++
27 lines
802 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "PCGEditorCommon.h"
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#include UE_INLINE_GENERATED_CPP_BY_NAME(PCGEditorCommon)
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#include "Framework/Notifications/NotificationManager.h"
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#include "Widgets/Notifications/SNotificationList.h"
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namespace FPCGEditorCommon
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{
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TAutoConsoleVariable<bool> CVarShowAdvancedAttributesFields(
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TEXT("pcg.graph.ShowAdvancedAttributes"),
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false,
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TEXT("Control whether advanced attributes/properties are shown in the PCG graph editor"));
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void Helpers::DispatchEditorToast(const FText& Text, const FText& SubText, const float Duration)
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{
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FNotificationInfo ToastInfo(Text);
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ToastInfo.ExpireDuration = Duration;
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ToastInfo.bFireAndForget = true;
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ToastInfo.SubText = SubText;
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FSlateNotificationManager::Get().AddNotification(ToastInfo);
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}
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}
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