Files
UnrealEngine/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsDataflow/HairStrandsDataflow.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

38 lines
777 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class HairStrandsDataflow: ModuleRules
{
public HairStrandsDataflow(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"ChaosCore",
"Chaos",
"DataflowCore",
"DataflowEngine",
"DataflowEditor",
"DataflowNodes",
"DataflowEnginePlugin",
"HairStrandsCore",
"Engine",
"GeometryAlgorithms",
"GeometryCore",
"MeshConversion",
"MeshConversionEngineTypes",
"MeshDescription",
"DynamicMesh",
"SkeletalMeshDescription",
"StaticMeshDescription",
"Slate",
"SlateCore",
"UnrealEd"
}
);
}
}
}