Files
UnrealEngine/Engine/Plugins/Runtime/XRBase/Source/XRBaseEditor/XRBaseEditor.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

33 lines
575 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class XRBaseEditor : ModuleRules
{
public XRBaseEditor(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"PropertyEditor",
"InputCore",
"SlateCore",
"Slate",
"HeadMountedDisplay",
"XRBase",
}
);
if (Target.bBuildEditor == true)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
});
}
}
}
}