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UnrealEngine/Engine/Source/Developer/Android/AndroidTargetPlatformSettings/Public/IAndroidTargetPlatformSettingsModule.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

20 lines
753 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
/*------------------------------------------------------------------------------------
IAndroidTargetPlatformSettingsModule interface
------------------------------------------------------------------------------------*/
#include "CoreMinimal.h"
#include "Interfaces/ITargetPlatformSettingsModule.h"
#include "AndroidTargetPlatformSettings.h"
class IAndroidTargetPlatformSettingsModule : public ITargetPlatformSettingsModule
{
public:
virtual void GetSinglePlatformSettings(TMap<EAndroidTextureFormatCategory, ITargetPlatformSettings*>& OutMap) = 0;
virtual ITargetPlatformSettings* GetMultiPlatformSettings() = 0;
virtual ITargetPlatformSettings* GetXRPlatformSettings() = 0;
};