Files
UnrealEngine/Engine/Source/Developer/Horde/Horde.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

17 lines
356 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class Horde : ModuleRules
{
public Horde(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(new string[] { "Core", "HTTP", "Json" });
PrivateIncludePathModuleNames.Add("DesktopPlatform");
// bUseUnity = false;
}
}