Files
UnrealEngine/Engine/Source/Developer/Mac/MacTargetPlatformSettings/Private/MacTargetPlatformClasses.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

24 lines
820 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*=============================================================================
MacTargetPlatformClasses.cpp: Implements the module's UClasses.
=============================================================================*/
#include "MacTargetSettings.h"
#include "XcodeProjectSettings.h"
/* UMacTargetSettings structors
*****************************************************************************/
UMacTargetSettings::UMacTargetSettings( const FObjectInitializer& ObjectInitializer )
: Super(ObjectInitializer)
{ }
/* UXcodeProjectSettings structors
*****************************************************************************/
UXcodeProjectSettings::UXcodeProjectSettings( const FObjectInitializer& ObjectInitializer )
: Super(ObjectInitializer)
{ }