Files
UnrealEngine/Engine/Source/Developer/MeshBoneReduction/MeshBoneReduction.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

18 lines
534 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class MeshBoneReduction : ModuleRules
{
public MeshBoneReduction(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.Add("CoreUObject");
PrivateDependencyModuleNames.Add("Engine");
PrivateDependencyModuleNames.Add("RenderCore");
PrivateDependencyModuleNames.Add("RHI");
PrivateDependencyModuleNames.Add("AnimationBlueprintLibrary");
}
}