Files
UnrealEngine/Engine/Source/Developer/ScriptDisassembler/ScriptDisassembler.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

19 lines
365 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class ScriptDisassembler : ModuleRules
{
public ScriptDisassembler(ReadOnlyTargetRules Target) : base(Target)
{
bRequiresImplementModule = false;
PublicDependencyModuleNames.AddRange(new string[]
{
"Core",
"CoreUObject"
});
}
}
}