Files
UnrealEngine/Engine/Source/Editor/AnimGraph/Private/AnimBlueprintCompilerCreationContext.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

25 lines
707 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IAnimBlueprintCompilerCreationContext.h"
#include "Templates/SubclassOf.h"
class FAnimBlueprintCompilerContext;
class FAnimBlueprintCompilerCreationContext : public IAnimBlueprintCompilerCreationContext
{
private:
friend class FAnimBlueprintCompilerContext;
FAnimBlueprintCompilerCreationContext(FAnimBlueprintCompilerContext* InCompilerContext)
: CompilerContext(InCompilerContext)
{}
// IAnimBlueprintCompilerCreationContext interface
virtual void RegisterKnownGraphSchema(TSubclassOf<UEdGraphSchema> InGraphSchemaClass) override;
private:
FAnimBlueprintCompilerContext* CompilerContext;
};