Files
UnrealEngine/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserConfig.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

17 lines
371 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ContentBrowserConfig.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(ContentBrowserConfig)
TObjectPtr<UContentBrowserConfig> UContentBrowserConfig::Instance = nullptr;
void UContentBrowserConfig::Initialize()
{
if (!Instance)
{
Instance = NewObject<UContentBrowserConfig>();
Instance->AddToRoot();
}
}