Files
UnrealEngine/Engine/Source/Editor/MaterialEditor/Public/MaterialEditorContext.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

20 lines
307 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "MaterialEditorContext.generated.h"
class IMaterialEditor;
UCLASS(MinimalAPI)
class UMaterialEditorMenuContext : public UObject
{
GENERATED_BODY()
public:
TWeakPtr<IMaterialEditor> MaterialEditor;
};