Files
UnrealEngine/Engine/Source/Editor/PropertyEditor/Private/DetailWidgetRow.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

18 lines
427 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "DetailWidgetRow.h"
#include "PropertyEditorHelpers.h"
const float FDetailWidgetRow::DefaultValueMinWidth = 125.0f;
const float FDetailWidgetRow::DefaultValueMaxWidth = 125.0f;
const FName FDetailWidgetRow::FCustomMenuData::GetEntryName() const
{
if (!EntryName.IsNone())
{
return EntryName;
}
return FName(Name.ToString().Replace(TEXT(" "), TEXT("")));
}