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UnrealEngine/Engine/Source/Editor/Sequencer/Private/Capabilities/CameraCutViewTargetCacheCapability.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

11 lines
213 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "CameraCutViewTargetCacheCapability.h"
namespace UE::MovieScene
{
UE_DEFINE_MOVIESCENE_PLAYBACK_CAPABILITY(FCameraCutViewTargetCacheCapability)
}