Files
UnrealEngine/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonEditor.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

17 lines
399 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "PersonaAssetEditorToolkit.h"
#include "IHasPersonaToolkit.h"
class IAnimationSequenceBrowser;
class ISkeletonEditor : public FPersonaAssetEditorToolkit, public IHasPersonaToolkit
{
public:
/** Get the asset browser we host */
virtual IAnimationSequenceBrowser* GetAssetBrowser() const = 0;
};