Files
UnrealEngine/Engine/Source/Editor/UMGEditor/Classes/WidgetPaletteFavorites.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

31 lines
657 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "WidgetPaletteFavorites.h"
#include "HAL/PlatformCrt.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(WidgetPaletteFavorites)
UWidgetPaletteFavorites::UWidgetPaletteFavorites(FObjectInitializer const& ObjectInitializer)
: Super(ObjectInitializer)
{
}
void UWidgetPaletteFavorites::Add(const FString& InWidgetTemplateName)
{
Favorites.AddUnique(InWidgetTemplateName);
SaveConfig();
OnFavoritesUpdated.Broadcast();
}
void UWidgetPaletteFavorites::Remove(const FString& InWidgetTemplateName)
{
Favorites.RemoveSingle(InWidgetTemplateName);
SaveConfig();
OnFavoritesUpdated.Broadcast();
}