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UnrealEngine/Engine/Source/Editor/UMGEditor/Public/Customizations/IBlueprintWidgetCustomizationExtender.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

27 lines
848 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
class IDetailLayoutBuilder;
class UWidget;
class FWidgetBlueprintEditor;
/**
* Details customization extender for UWidgets.
*/
class IBlueprintWidgetCustomizationExtender : public TSharedFromThis<IBlueprintWidgetCustomizationExtender>
{
public:
virtual ~IBlueprintWidgetCustomizationExtender() = default;
/**
* Customizes given widgets.
* @param InDetailLayout detail layout builder for customization.
* @param InWidget widgets to be customized.
* @param InWidgetBlueprintEditor widget blueprint editor that is used for widgets being customized.
*/
virtual void CustomizeDetails(IDetailLayoutBuilder& InDetailLayout, const TArrayView<UWidget*> InWidgets, const TSharedRef<FWidgetBlueprintEditor>& InWidgetBlueprintEditor) = 0;
};