Files
UnrealEngine/Engine/Source/Editor/WorldBrowser/Private/WorldBrowserConfig.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

18 lines
393 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "WorldBrowserConfig.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(WorldBrowserConfig)
TObjectPtr<UWorldBrowserConfig> UWorldBrowserConfig::Instance = nullptr;
void UWorldBrowserConfig::Initialize()
{
if(!Instance)
{
Instance = NewObject<UWorldBrowserConfig>();
Instance->AddToRoot();
Instance->LoadEditorConfig();
}
}