Files
UnrealEngine/Engine/Source/Programs/UnrealCloudDDC/Jupiter/Implementation/Objects/ILastAccessTracker.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

19 lines
344 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace Jupiter.Implementation
{
public interface ILastAccessTracker<T>
{
Task TrackUsed(T record);
}
public interface ILastAccessCache<T>
{
Task<List<(T, DateTime)>> GetLastAccessedRecords();
}
}