Files
UnrealEngine/Engine/Source/Programs/UnrealFrontend/Private/Commands/StatsConvertCommand.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

26 lines
341 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Stats/StatsData.h"
#include "Stats/StatsFile.h"
class FStatsConvertCommand
{
public:
/** Executes the command. */
static void Run()
{
FStatsConvertCommand Instance;
Instance.InternalRun();
}
protected:
void InternalRun();
};