16 lines
294 B
C#
16 lines
294 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using EpicGames.Core;
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namespace UnrealGameSyncCmd.Options
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{
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internal class ServerOptions
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{
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[CommandLine("-Server=")]
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public string? ServerAndPort { get; set; }
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[CommandLine("-User=")]
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public string? UserName { get; set; }
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}
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}
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