Files
UnrealEngine/Engine/Source/Programs/Unsync/Unsync.Target.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

26 lines
702 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class UnsyncTarget : TargetRules
{
public UnsyncTarget(TargetInfo Target) : base(Target)
{
Name = "unsync";
Type = TargetType.Program;
LinkType = TargetLinkType.Monolithic;
LaunchModuleName = "Unsync";
bBuildDeveloperTools = false;
bCompileICU = false;
bBuildWithEditorOnlyData = false;
bCompileAgainstEngine = false;
bCompileAgainstCoreUObject = false;
bEnforceIWYU = false;
GlobalDefinitions.Add("_CRT_SECURE_NO_WARNINGS");
WindowsPlatform.TargetWindowsVersion = 0x0603; // Windows 8.1
bUseStaticCRT = true;
bIsBuildingConsoleApplication = true;
}
}