Files
UnrealEngine/Engine/Source/Runtime/Apple/AudioMixerAudioUnit/Public/AudioMixerPlatformAudioUnitUtils.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

10 lines
248 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
namespace Audio
{
void AUDIOMIXERAUDIOUNIT_API IncrementIOSAudioMixerPlatformSuspendCounter();
void AUDIOMIXERAUDIOUNIT_API DecrementIOSAudioMixerPlatformSuspendCounter();
}