Files
UnrealEngine/Engine/Source/Runtime/AudioMixer/Private/AudioMixerModule.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

18 lines
413 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "AudioMixerModule.h"
#include "Modules/ModuleManager.h"
class FAudioMixerModule : public IModuleInterface
{
public:
virtual void StartupModule() override
{
FModuleManager::Get().LoadModuleChecked(TEXT("AudioMixerCore"));
FModuleManager::Get().LoadModuleChecked(TEXT("SignalProcessing"));
}
};
IMPLEMENT_MODULE(FAudioMixerModule, AudioMixer);