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UnrealEngine/Engine/Source/Runtime/AugmentedReality/Public/ARSessionConfigCookSupport.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

22 lines
601 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Features/IModularFeature.h"
#include "Features/IModularFeatures.h"
#include "ARSessionConfig.h"
#include "Serialization/Archive.h"
#include "Containers/UnrealString.h"
class IARSessionConfigCookSupport : public IModularFeature
{
public:
static FName GetModularFeatureName()
{
static FName FeatureName = FName(TEXT("ARSessionConfigCookingSupport"));
return FeatureName;
}
virtual void OnSerializeSessionConfig(UARSessionConfig* SessionConfig, FArchive& Ar, TArray<uint8>& SerializedARCandidateImageDatabase) = 0;
};