Files
UnrealEngine/Engine/Source/Runtime/ClothingSystemRuntimeInterface/ClothingSystemRuntimeInterface.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

26 lines
605 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ClothingSystemRuntimeInterface : ModuleRules
{
public ClothingSystemRuntimeInterface(ReadOnlyTargetRules Target) : base(Target)
{
ShortName = "ClothSysRuntimeIntrfc";
SetupModulePhysicsSupport(Target);
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject"
}
);
if (Target.bBuildEditor || Target.bCompileAgainstEditor)
{
PrivateDependencyModuleNames.Add("Slate"); // For editor notifications
}
}
}