Files
UnrealEngine/Engine/Source/Runtime/Experimental/ISMPool/ISMPool.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

29 lines
494 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class ISMPool : ModuleRules
{
public ISMPool(ReadOnlyTargetRules Target) : base(Target)
{
SetupModulePhysicsSupport(Target);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
}
);
if (Target.bBuildEditor)
{
PublicDependencyModuleNames.Add("UnrealEd");
}
bDisableAutoRTFMInstrumentation = true;
}
}
}