Files
UnrealEngine/Engine/Source/Runtime/NavigationSystem/Public/NavGraph/NavigationGraphNode.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

18 lines
391 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4
#include "CoreMinimal.h"
#endif
#include "UObject/ObjectMacros.h"
#include "GameFramework/Actor.h"
#include "NavigationGraphNode.generated.h"
UCLASS(config=Engine, MinimalAPI, NotBlueprintable, abstract)
class ANavigationGraphNode : public AActor
{
GENERATED_UCLASS_BODY()
};