Files
UnrealEngine/Engine/Source/Runtime/RHICore/RHICore.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

22 lines
597 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using EpicGames.Core;
using UnrealBuildTool;
public class RHICore : ModuleRules
{
public RHICore(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddAll("RHI", "RenderCore");
PrivateDependencyModuleNames.Add("Core");
if (Target.Platform.IsInGroup(UnrealPlatformGroup.Windows))
{
PublicDefinitions.Add("RHICORE_PLATFORM_DXGI_H=<dxgi1_4.h>");
}
AddEngineThirdPartyPrivateStaticDependencies(Target, "NVAftermath");
AddEngineThirdPartyPrivateStaticDependencies(Target, "IntelExtensionsFramework");
}
}