Files
UnrealEngine/Engine/Source/Runtime/RenderCore/Public/PathTracingOutputInvalidateReason.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

12 lines
171 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
namespace PathTracing
{
enum class EInvalidateReason
{
UpdateMaterialParameter,
Uncategorized
};
}