163 lines
6.0 KiB
C++
163 lines
6.0 KiB
C++
//
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// Copyright Contributors to the MaterialX Project
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// SPDX-License-Identifier: Apache-2.0
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//
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#include <MaterialXGenMdl/Nodes/SourceCodeNodeMdl.h>
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#include <MaterialXGenMdl/MdlSyntax.h>
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#include <MaterialXGenMdl/MdlShaderGenerator.h>
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#include <MaterialXGenShader/GenContext.h>
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#include <MaterialXGenShader/ShaderGenerator.h>
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#include <MaterialXGenShader/ShaderNode.h>
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#include <MaterialXGenShader/ShaderStage.h>
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#include <MaterialXGenShader/Util.h>
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#include <MaterialXFormat/Util.h>
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#include <numeric>
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MATERIALX_NAMESPACE_BEGIN
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ShaderNodeImplPtr SourceCodeNodeMdl::create()
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{
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return std::make_shared<SourceCodeNodeMdl>();
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}
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void SourceCodeNodeMdl::resolveSourceCode(const InterfaceElement& /*element*/, GenContext& /*context*/)
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{
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// Initialize without fetching the source code from file.
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// The resolution of MDL modules is done by the MDL compiler when loading the generated source code.
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// All references MDL modules must be accessible via MDL search paths set up by the consuming application.
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}
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void SourceCodeNodeMdl::initialize(const InterfaceElement& element, GenContext& context)
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{
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SourceCodeNode::initialize(element, context);
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const MdlSyntax& syntax = static_cast<const MdlSyntax&>(context.getShaderGenerator().getSyntax());
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const Implementation& impl = static_cast<const Implementation&>(element);
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NodeDefPtr nodeDef = impl.getNodeDef();
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if (!nodeDef)
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{
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throw ExceptionShaderGenError("Can't find nodedef for implementation element " + element.getName());
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}
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_returnStruct = EMPTY_STRING;
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if (nodeDef->getOutputCount() > 1)
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{
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if (_functionName.empty())
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{
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size_t pos = _functionSource.find_first_of('(');
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string functionName = _functionSource.substr(0, pos);
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const ShaderGenerator& shadergen = context.getShaderGenerator();
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const MdlShaderGenerator& shadergenMdl = static_cast<const MdlShaderGenerator&>(shadergen);
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const string versionSuffix = shadergenMdl.getMdlVersionFilenameSuffix(context);
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functionName = syntax.replaceSourceCodeMarkers(getName(), functionName, [&versionSuffix, syntax](const string& marker)
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{
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return marker == syntax.getMdlVersionSuffixMarker() ? versionSuffix : EMPTY_STRING;
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});
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_returnStruct = functionName + "__result";
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}
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else
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{
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_returnStruct = _functionName + "__result";
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}
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}
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}
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void SourceCodeNodeMdl::emitFunctionDefinition(const ShaderNode&, GenContext&, ShaderStage&) const
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{
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}
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void SourceCodeNodeMdl::emitFunctionCall(const ShaderNode& node, GenContext& context, ShaderStage& stage) const
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{
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DEFINE_SHADER_STAGE(stage, Stage::PIXEL)
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{
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const ShaderGenerator& shadergen = context.getShaderGenerator();
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const MdlShaderGenerator& shadergenMdl = static_cast<const MdlShaderGenerator&>(shadergen);
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if (_inlined)
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{
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const MdlSyntax& syntax = static_cast<const MdlSyntax&>(shadergenMdl.getSyntax());
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const string versionSuffix = shadergenMdl.getMdlVersionFilenameSuffix(context);
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string code = syntax.replaceSourceCodeMarkers(node.getName(), _functionSource,
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[&shadergenMdl, &context, &node, &versionSuffix, syntax](const string& marker)
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{
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// Special handling for the version suffix of MDL source code modules.
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if (marker == syntax.getMdlVersionSuffixMarker())
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{
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return versionSuffix;
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}
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// Insert inputs based on parameter names.
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else
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{
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const ShaderInput* input = node.getInput(marker);
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if (!input)
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{
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throw ExceptionShaderGenError("Could not find an input named '" + marker +
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"' on node '" + node.getName() + "'");
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}
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return shadergenMdl.getUpstreamResult(input, context);
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}
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});
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if (!_returnStruct.empty())
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{
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// Emit the struct multioutput.
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const string resultVariableName = node.getName() + "_result";
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shadergen.emitLineBegin(stage);
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shadergen.emitString("auto " + resultVariableName + " = ", stage);
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}
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else
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{
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// Emit the single output.
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shadergen.emitLineBegin(stage);
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shadergen.emitOutput(node.getOutput(0), true, false, context, stage);
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shadergen.emitString(" = ", stage);
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}
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shadergen.emitString(code, stage);
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shadergen.emitLineEnd(stage);
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}
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else
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{
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// An ordinary source code function call
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if (!_returnStruct.empty())
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{
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// Emit the struct multioutput.
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const string resultVariableName = node.getName() + "_result";
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shadergen.emitLineBegin(stage);
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shadergen.emitString("auto " + resultVariableName + " = ", stage);
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}
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else
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{
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// Emit the single output.
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shadergen.emitLineBegin(stage);
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shadergen.emitOutput(node.getOutput(0), true, false, context, stage);
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shadergen.emitString(" = ", stage);
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}
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// Emit function name.
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shadergen.emitString(_functionName + "(", stage);
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// Emit all inputs on the node.
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string delim = "";
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for (ShaderInput* input : node.getInputs())
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{
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shadergen.emitString(delim, stage);
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shadergen.emitInput(input, context, stage);
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delim = ", ";
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}
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// End function call
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shadergen.emitString(")", stage);
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shadergen.emitLineEnd(stage);
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}
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}
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}
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MATERIALX_NAMESPACE_END
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