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UnrealEngine/Engine/Source/ThirdParty/MaterialX/MaterialX-1.39.3/source/MaterialXGenShader/Nodes/HwGeomPropValueNode.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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1.2 KiB
C++

//
// Copyright Contributors to the MaterialX Project
// SPDX-License-Identifier: Apache-2.0
//
#ifndef MATERIALX_HWGEOMPROPVALUENODE_H
#define MATERIALX_HWGEOMPROPVALUENODE_H
#include <MaterialXGenShader/HwShaderGenerator.h>
MATERIALX_NAMESPACE_BEGIN
/// GeomPropValue node implementation for Hw shader languages
class MX_GENSHADER_API HwGeomPropValueNode : public HwImplementation
{
public:
static ShaderNodeImplPtr create();
void createVariables(const ShaderNode& node, GenContext& context, Shader& shader) const override;
void emitFunctionCall(const ShaderNode& node, GenContext& context, ShaderStage& stage) const override;
bool isEditable(const ShaderInput& /*input*/) const override { return false; }
};
/// GeomPropValue node non-implementation for Hw shader languages
class MX_GENSHADER_API HwGeomPropValueNodeAsUniform : public HwImplementation
{
public:
static ShaderNodeImplPtr create();
void createVariables(const ShaderNode& node, GenContext& context, Shader& shader) const override;
void emitFunctionCall(const ShaderNode& node, GenContext& context, ShaderStage& stage) const override;
};
MATERIALX_NAMESPACE_END
#endif