45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
//
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// Copyright Contributors to the MaterialX Project
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// SPDX-License-Identifier: Apache-2.0
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//
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#include <PyMaterialX/PyMaterialX.h>
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namespace py = pybind11;
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void bindPyMesh(py::module& mod);
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void bindPyGeometryHandler(py::module& mod);
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void bindPyLightHandler(py::module& mod);
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void bindPyImage(py::module& mod);
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void bindPyImageHandler(py::module& mod);
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void bindPyStbImageLoader(py::module& mod);
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#ifdef MATERIALX_BUILD_OIIO
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void bindPyOiioImageLoader(py::module& mod);
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#endif
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void bindPyTinyObjLoader(py::module& mod);
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void bindPyCamera(py::module& mod);
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void bindPyShaderRenderer(py::module& mod);
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void bindPyCgltfLoader(py::module& mod);
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PYBIND11_MODULE(PyMaterialXRender, mod)
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{
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mod.doc() = "Core rendering support for MaterialX.";
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// PyMaterialXRender depends on types defined in PyMaterialXCore
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PYMATERIALX_IMPORT_MODULE(PyMaterialXCore);
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bindPyMesh(mod);
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bindPyGeometryHandler(mod);
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bindPyLightHandler(mod);
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bindPyImage(mod);
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bindPyImageHandler(mod);
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bindPyStbImageLoader(mod);
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#ifdef MATERIALX_BUILD_OIIO
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bindPyOiioImageLoader(mod);
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#endif
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bindPyTinyObjLoader(mod);
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bindPyCamera(mod);
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bindPyShaderRenderer(mod);
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bindPyCgltfLoader(mod);
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}
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