Files
UnrealEngine/Engine/Source/ThirdParty/SpatialAudioClientInterop/pch.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

10 lines
126 B
C

#pragma once
#include "targetver.h"
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>