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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

23 lines
634 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "HAL/Platform.h"
#define UE_API ASSETSEARCH_API
class FProperty;
class FString;
class UObject;
class UStruct;
template <typename FuncType> class TFunctionRef;
class FIndexerUtilities
{
public:
static UE_API void IterateIndexableProperties(const UObject* InObject, TFunctionRef<void(const FProperty* /*Property*/, const FString& /*Value*/)> Callback);
static UE_API void IterateIndexableProperties(const UStruct* InStruct, const void* InStructValue, TFunctionRef<void(const FProperty* /*Property*/, const FString& /*Value*/)> Callback);
};
#undef UE_API