58 lines
1.2 KiB
Plaintext
58 lines
1.2 KiB
Plaintext
{
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"FileVersion": 3,
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"Version": 1,
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"VersionName": "1.0",
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"FriendlyName": "Procedural Vegetation Editor",
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"Description": "Node Graph based Editor that allows users to create Nanite Foliage ready vegetation directly in the engine. Users can load Procedural Vegetation Presets that contain prebuilt data for a species, and customize/create variations using the node graph.",
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"Category": "Other",
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"CreatedBy": "",
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"CreatedByURL": "",
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"DocsURL": "",
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"MarketplaceURL": "",
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"SupportURL": "",
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"CanContainContent": true,
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"IsBetaVersion": false,
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"IsExperimentalVersion": true,
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"Installed": false,
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"EnabledByDefault": false,
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"Modules": [
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{
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"Name": "ProceduralVegetation",
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"Type": "Runtime",
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"LoadingPhase": "Default",
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"PlatformAllowList": [
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"Win64",
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"Linux",
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"Mac"
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]
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},
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{
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"Name": "ProceduralVegetationEditor",
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"Type": "Editor",
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"LoadingPhase": "Default",
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"PlatformAllowList": [
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"Win64",
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"Linux",
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"Mac"
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]
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}
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],
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"Plugins": [
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{
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"Name": "Dataflow",
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"Enabled": true
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},
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{
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"Name": "GeometryScripting",
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"Enabled": true
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},
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{
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"Name": "PCG",
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"Enabled": true
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},
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{
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"Name": "DynamicWind",
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"Enabled": true
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}
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]
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} |