23 lines
474 B
C++
23 lines
474 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "IRenderGridDeveloperModule.h"
|
|
|
|
|
|
namespace UE::RenderGrid::Private
|
|
{
|
|
/**
|
|
* The implementation of the IRenderGridDeveloperModule interface.
|
|
*/
|
|
class FRenderGridDeveloperModule : public IRenderGridDeveloperModule
|
|
{
|
|
public:
|
|
//~ Begin IModuleInterface
|
|
virtual void StartupModule() override;
|
|
virtual void ShutdownModule() override;
|
|
//~ End IModuleInterface
|
|
};
|
|
}
|