40 lines
761 B
C#
40 lines
761 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class NiagaraBlueprintNodes : ModuleRules
|
|
{
|
|
public NiagaraBlueprintNodes(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
|
|
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
|
|
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"Core",
|
|
}
|
|
);
|
|
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"BlueprintGraph",
|
|
"CoreUObject",
|
|
"UnrealEd",
|
|
"Engine",
|
|
"NiagaraCore",
|
|
"Niagara",
|
|
"Kismet",
|
|
"KismetCompiler",
|
|
"BlueprintEditorLibrary",
|
|
"StructUtilsEditor",
|
|
"SlateCore",
|
|
"Slate",
|
|
"PropertyEditor",
|
|
}
|
|
);
|
|
}
|
|
}
|