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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

28 lines
671 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IDetailCustomization.h"
class IDetailLayoutBuilder;
class IPropertyHandle;
DECLARE_LOG_CATEGORY_EXTERN(LogGameplayEffectDetails, Log, All);
class FGameplayEffectDetails : public IDetailCustomization
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
private:
/** IDetailCustomization interface */
virtual void CustomizeDetails(IDetailLayoutBuilder& DetailLayout) override;
IDetailLayoutBuilder* MyDetailLayout;
void OnDurationPolicyChange();
};