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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

43 lines
867 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class MassSmartObjects : ModuleRules
{
public MassSmartObjects(ReadOnlyTargetRules Target) : base(Target)
{
bAllowUETypesInNamespaces = true;
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Warning;
PublicDependencyModuleNames.AddRange(
new string[] {
"MassEntity",
"Core",
"CoreUObject",
"Engine",
"GameplayTags",
"MassCommon",
"MassLOD",
"MassMovement",
"MassSignals",
"MassSimulation",
"MassSpawner",
"SmartObjectsModule",
"ZoneGraph",
"ZoneGraphAnnotations",
"MassGameplayExternalTraits"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"MassActors"
}
);
}
}
}