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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

287 lines
8.7 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MetasoundFrontendQuerySteps.h"
#include "Algo/MaxElement.h"
#include "MetasoundFrontend.h"
#include "MetasoundFrontendDocument.h"
#include "MetasoundFrontendNodeClassRegistry.h"
#include "MetasoundFrontendNodeClassRegistryPrivate.h"
#include "MetasoundFrontendQuery.h"
#include "MetasoundFrontendRegistryTransaction.h"
#include "MetasoundLog.h"
namespace Metasound
{
class FNodeClassRegistrationEventsPimpl : public IFrontendQueryStreamStep
{
public:
FNodeClassRegistrationEventsPimpl()
{
TransactionStream = Frontend::FNodeClassRegistry::Get().CreateTransactionStream();
}
virtual void Stream(TArray<FFrontendQueryValue>& OutValues) override
{
using namespace Frontend;
auto AddEntry = [&OutValues](const FNodeRegistryTransaction& InTransaction)
{
OutValues.Emplace(TInPlaceType<FNodeClassRegistryTransaction>(), InTransaction);
};
if (TransactionStream.IsValid())
{
TransactionStream->Stream(AddEntry);
}
}
private:
TUniquePtr<Frontend::FNodeClassRegistryTransactionStream> TransactionStream;
};
FNodeClassRegistrationEvents::FNodeClassRegistrationEvents()
: Pimpl(MakePimpl<FNodeClassRegistrationEventsPimpl>())
{
}
void FNodeClassRegistrationEvents::Stream(TArray<FFrontendQueryValue>& OutValues)
{
Pimpl->Stream(OutValues);
}
FFrontendQueryKey FMapRegistrationEventsToNodeRegistryKeys::Map(const FFrontendQueryEntry& InEntry) const
{
using namespace Frontend;
FNodeRegistryKey RegistryKey;
if (ensure(InEntry.Value.IsType<FNodeRegistryTransaction>()))
{
RegistryKey = InEntry.Value.Get<FNodeRegistryTransaction>().GetNodeRegistryKey();
}
return FFrontendQueryKey(RegistryKey.ToString());
}
void FReduceRegistrationEventsToCurrentStatus::Reduce(const FFrontendQueryKey& InKey, FFrontendQueryPartition& InOutEntries) const
{
using namespace Frontend;
// Track number of times each type of entry has been seen
struct FTransactionStats
{
int32 Num = 0;
const FFrontendQueryEntry* MostRecent = nullptr;
void Update(const FFrontendQueryEntry& InEntry)
{
Num++;
if (nullptr == MostRecent)
{
MostRecent = &InEntry;
}
else
{
if (FReduceRegistrationEventsToCurrentStatus::GetTransactionTimestamp(InEntry) > FReduceRegistrationEventsToCurrentStatus::GetTransactionTimestamp(*MostRecent))
{
MostRecent = &InEntry;
}
}
}
};
// Accumulate the counts of each transaction type
FTransactionStats NodeRegistrationStats;
FTransactionStats NodeUnregistrationStats;
FTransactionStats MigrationRegistrationStats;
FTransactionStats MigrationUnregistrationStats;
for (const FFrontendQueryEntry& Entry : InOutEntries)
{
const FNodeClassRegistryTransaction& Transaction = Entry.Value.Get<FNodeRegistryTransaction>();
switch (Transaction.GetTransactionType())
{
case FNodeClassRegistryTransaction::ETransactionType::NodeRegistration:
NodeRegistrationStats.Update(Entry);
break;
case FNodeClassRegistryTransaction::ETransactionType::NodeUnregistration:
NodeUnregistrationStats.Update(Entry);
break;
case FNodeClassRegistryTransaction::ETransactionType::NodeMigrationRegistration:
MigrationRegistrationStats.Update(Entry);
break;
case FNodeClassRegistryTransaction::ETransactionType::NodeMigrationUnregistration:
MigrationUnregistrationStats.Update(Entry);
break;
default:
{
checkNoEntry();
}
}
}
// Use the final number of each transaction type to determine the final state
FFrontendQueryPartition RemainingEntries;
if (NodeRegistrationStats.Num > NodeUnregistrationStats.Num)
{
// Registration trumps migration, so we do not consider migration at all here.
RemainingEntries.Add(*NodeRegistrationStats.MostRecent);
}
else
{
// Make sure to propagate unregistration actions since reduce steps may get called
// on subpartitions.
if (NodeUnregistrationStats.Num > NodeRegistrationStats.Num)
{
RemainingEntries.Add(*NodeUnregistrationStats.MostRecent);
}
// If not registered, check if migrated
if (MigrationRegistrationStats.Num > MigrationUnregistrationStats.Num)
{
RemainingEntries.Add(*MigrationRegistrationStats.MostRecent);
}
else if (MigrationUnregistrationStats.Num > MigrationRegistrationStats.Num)
{
RemainingEntries.Add(*MigrationUnregistrationStats.MostRecent);
}
}
InOutEntries = MoveTemp(RemainingEntries);
}
FReduceRegistrationEventsToCurrentStatus::FTimeType FReduceRegistrationEventsToCurrentStatus::GetTransactionTimestamp(const FFrontendQueryEntry& InEntry)
{
using namespace Frontend;
if (ensure(InEntry.Value.IsType<FNodeRegistryTransaction>()))
{
return InEntry.Value.Get<FNodeRegistryTransaction>().GetTimestamp();
}
return 0;
}
bool FReduceRegistrationEventsToCurrentStatus::IsValidTransactionOfType(Frontend::FNodeRegistryTransaction::ETransactionType InType, const FFrontendQueryEntry* InEntry)
{
using namespace Frontend;
if (nullptr != InEntry)
{
if (InEntry->Value.IsType<FNodeRegistryTransaction>())
{
return InEntry->Value.Get<FNodeRegistryTransaction>().GetTransactionType() == InType;
}
}
return false;
}
void FTransformRegistrationEventsToClasses::Transform(FFrontendQueryEntry::FValue& InValue) const
{
using namespace Frontend;
FMetasoundFrontendClass FrontendClass;
if (ensure(InValue.IsType<FNodeRegistryTransaction>()))
{
const FNodeRegistryTransaction& Transaction = InValue.Get<FNodeRegistryTransaction>();
if (Transaction.GetTransactionType() == Frontend::FNodeRegistryTransaction::ETransactionType::NodeRegistration)
{
// It's possible that the node is no longer registered (we're processing removals)
// but that's okay because the returned default FrontendClass will be processed out later
FMetasoundFrontendRegistryContainer::Get()->FindFrontendClassFromRegistered(Transaction.GetNodeRegistryKey(), FrontendClass);
}
}
InValue.Set<FMetasoundFrontendClass>(MoveTemp(FrontendClass));
}
FFilterClassesByInputVertexDataType::FFilterClassesByInputVertexDataType(const FName& InTypeName)
: InputVertexTypeName(InTypeName)
{
}
bool FFilterClassesByInputVertexDataType::Filter(const FFrontendQueryEntry& InEntry) const
{
check(InEntry.Value.IsType<FMetasoundFrontendClass>());
return InEntry.Value.Get<FMetasoundFrontendClass>().GetDefaultInterface().Inputs.ContainsByPredicate(
[this](const FMetasoundFrontendClassInput& InDesc)
{
return InDesc.TypeName == InputVertexTypeName;
}
);
}
FFilterClassesByOutputVertexDataType::FFilterClassesByOutputVertexDataType(const FName& InTypeName)
: OutputVertexTypeName(InTypeName)
{
}
bool FFilterClassesByOutputVertexDataType::Filter(const FFrontendQueryEntry& InEntry) const
{
return InEntry.Value.Get<FMetasoundFrontendClass>().GetDefaultInterface().Outputs.ContainsByPredicate(
[this](const FMetasoundFrontendClassOutput& InDesc)
{
return InDesc.TypeName == OutputVertexTypeName;
}
);
}
FFrontendQueryKey FMapClassesToClassName::Map(const FFrontendQueryEntry& InEntry) const
{
return FFrontendQueryKey(InEntry.Value.Get<FMetasoundFrontendClass>().Metadata.GetClassName().GetFullName());
}
FFilterClassesByClassID::FFilterClassesByClassID(const FGuid InClassID)
: ClassID(InClassID)
{
}
bool FFilterClassesByClassID::Filter(const FFrontendQueryEntry& InEntry) const
{
return InEntry.Value.Get<FMetasoundFrontendClass>().ID == ClassID;
}
FFrontendQueryKey FMapToFullClassName::Map(const FFrontendQueryEntry& InEntry) const
{
const FMetasoundFrontendClass& FrontendClass = InEntry.Value.Get<FMetasoundFrontendClass>();
return FFrontendQueryKey(FrontendClass.Metadata.GetClassName().GetFullName());
}
void FReduceClassesToHighestVersion::Reduce(const FFrontendQueryKey& InKey, FFrontendQueryPartition& InOutEntries) const
{
FFrontendQueryEntry* HighestVersionEntry = nullptr;
FMetasoundFrontendVersionNumber HighestVersion;
for (FFrontendQueryEntry& Entry : InOutEntries)
{
const FMetasoundFrontendVersionNumber& Version = Entry.Value.Get<FMetasoundFrontendClass>().Metadata.GetVersion();
if (!HighestVersionEntry || HighestVersion < Version)
{
HighestVersionEntry = &Entry;
HighestVersion = Version;
}
}
if (HighestVersionEntry)
{
FFrontendQueryEntry Entry = *HighestVersionEntry;
InOutEntries.Reset();
InOutEntries.Add(Entry);
}
}
bool FSortClassesByVersion::Sort(const FFrontendQueryEntry& InEntryLHS, const FFrontendQueryEntry& InEntryRHS) const
{
const FMetasoundFrontendVersionNumber& VersionLHS = InEntryLHS.Value.Get<FMetasoundFrontendClass>().Metadata.GetVersion();
const FMetasoundFrontendVersionNumber& VersionRHS = InEntryRHS.Value.Get<FMetasoundFrontendClass>().Metadata.GetVersion();
return VersionLHS > VersionRHS;
}
}