Files
UnrealEngine/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Version/DisplayClusterICVFXCameraCustomVersion.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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512 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "DisplayClusterICVFXCameraCustomVersion.h"
#include "Serialization/CustomVersion.h"
const FGuid FDisplayClusterICVFXCameraCustomVersion::GUID(0x02AA05D1, 0xAF1A4366, 0x92017933, 0x729C6419);
// Register the custom version with core
FCustomVersionRegistration GRegisterDisplayClusterConfigurationObjectVersion(FDisplayClusterICVFXCameraCustomVersion::GUID, FDisplayClusterICVFXCameraCustomVersion::LatestVersion, TEXT("DisplayClusterICVFXCameraVer"));