13 lines
639 B
C++
13 lines
639 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "Blueprints/DisplayClusterProjectionBlueprintAPIImpl.h"
|
|
#include "Blueprints/DisplayClusterProjectionBlueprintLib.h"
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////
|
|
// Policy: CAMERA
|
|
//////////////////////////////////////////////////////////////////////////////////////////////
|
|
void UDisplayClusterProjectionBlueprintAPIImpl::CameraPolicySetCamera(const FString& ViewportId, UCameraComponent* NewCamera, float FOVMultiplier)
|
|
{
|
|
UDisplayClusterProjectionBlueprintLib::CameraPolicySetCamera(ViewportId, NewCamera, FOVMultiplier);
|
|
}
|