Files
UnrealEngine/Engine/Shaders/Public/IndirectVirtualTexture.ush
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

13 lines
321 B
HLSL

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "/Engine/Shared/IndirectVirtualTextureDefinitions.h"
#ifdef __cplusplus
typedef Buffer<uint2> FIndirectVirtualTexture;
#else // __cplusplus
// HLSL Cross-Compiler Workaround
#define FIndirectVirtualTexture Buffer<uint2>
#endif // __cplusplus