Files
UnrealEngine/Engine/Source/Developer/EditorAnalyticsSession/EditorAnalyticsSession.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

18 lines
322 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class EditorAnalyticsSession : ModuleRules
{
public EditorAnalyticsSession( ReadOnlyTargetRules Target ) : base( Target )
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
}
}
}