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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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954 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Styling/AppStyle.h"
#include "Styling/SlateBrush.h"
#include "Styling/StyleColors.h"
#define UE_API WIDGETREGISTRATION_API
/** A const FSlateBrush* Factory */
struct FSlateBrushTemplates
{
// Images
static UE_API const FSlateBrush* DragHandle();
static UE_API const FSlateBrush* ThinLineHorizontal();
// Colors
static UE_API const FSlateBrush* Transparent();
static UE_API const FSlateBrush* Panel();
static UE_API const FSlateBrush* Recessed();
/**
* gets a const FSlateBrush* with the color Color
*
* @param the EStyleColor we need the slate brush for
*/
UE_API const FSlateBrush* GetBrushWithColor(EStyleColor Color);
/**
* gets the FSlateBrushTemplates singleton
*/
static UE_API FSlateBrushTemplates& Get();
/** the map of EStyleColor to const FSlateBrush */
TMap<EStyleColor, const FSlateBrush> EStyleColorToSlateBrushMap;
};
#undef UE_API