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UnrealEngine/Engine/Source/Editor/AnimGraph/Public/AnimNodeEditModes.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Editor.h"
#define UE_API ANIMGRAPH_API
struct AnimNodeEditModes
{
UE_API const static FEditorModeID AnimDynamics;
UE_API const static FEditorModeID AnimNode;
UE_API const static FEditorModeID TwoBoneIK;
UE_API const static FEditorModeID ObserveBone;
UE_API const static FEditorModeID ModifyBone;
UE_API const static FEditorModeID Fabrik;
UE_API const static FEditorModeID CCDIK;
UE_API const static FEditorModeID PoseDriver;
UE_API const static FEditorModeID SplineIK;
UE_API const static FEditorModeID LookAt;
};
#undef UE_API