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UnrealEngine/Engine/Source/Editor/AssetDefinition/Public/AssetStatusAssetDataInfoProvider.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

28 lines
580 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IAssetStatusInfoProvider.h"
#include "AssetRegistry/AssetData.h"
#define UE_API ASSETDEFINITION_API
class FAssetStatusAssetDataInfoProvider : public IAssetStatusInfoProvider
{
public:
FAssetStatusAssetDataInfoProvider(FAssetData InAssetData)
: AssetData(InAssetData)
{}
UE_API virtual UPackage* FindPackage() const override;
UE_API virtual FString TryGetFilename() const override;
UE_API virtual FAssetData TryGetAssetData() const override;
private:
FAssetData AssetData;
};
#undef UE_API