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UnrealEngine/Engine/Source/Editor/Layers/Public/LayersDragDropOp.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

27 lines
611 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/Array.h"
#include "Containers/UnrealString.h"
#include "DragAndDrop/DecoratedDragDropOp.h"
#include "Input/DragAndDrop.h"
#include "UObject/NameTypes.h"
#define UE_API LAYERS_API
class FDragDropEvent;
/** Drag/drop operation for dragging layers in the editor */
class FLayersDragDropOp : public FDecoratedDragDropOp
{
public:
DRAG_DROP_OPERATOR_TYPE(FLayersDragDropOp, FDragDropOperation)
/** The names of the layers being dragged */
TArray<FName> Layers;
UE_API virtual void Construct() override;
};
#undef UE_API