Files
UnrealEngine/Engine/Source/Editor/UATHelper/UATHelper.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

34 lines
586 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class UATHelper : ModuleRules
{
public UATHelper(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"InputCore",
"Slate",
"SlateCore",
"GameProjectGeneration",
"EditorFramework",
"UnrealEd",
"Analytics",
"OutputLog",
"Json"
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"MessageLog",
}
);
}
}
}