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UnrealEngine/Engine/Source/Editor/UnrealEd/Public/SkeletalMeshToolMenuContext.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

19 lines
326 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "SkeletalMeshToolMenuContext.generated.h"
class ISkeletalMeshEditor;
UCLASS(MinimalAPI)
class USkeletalMeshToolMenuContext : public UObject
{
GENERATED_BODY()
public:
TWeakPtr<ISkeletalMeshEditor> SkeletalMeshEditor;
};